Design SystemsMono Design System MarkFour interwoven repeating cells

Design System Release 1.0

Mono

Monochrome, high-contrast, and content-spotlit. Built for media and creative tooling.

Ink and paper.

  • Achromatic chrome
  • Content carries color
  • Bold typographic scale
Mono Design System MarkFour interwoven repeating cells
Installation command controls
npx agentkogei@latest addnpx agentkogei@latest add mono

Mono is retrieved anonymously from AgentKogei's public Design Systems collection. The CLI shows the absolute target and the exact change before it writes anything.

Design System Preview / Rendered evidence

One direction across the whole product.

Preview is evidence, not the Design Contract. It demonstrates direction and evaluated coverage; the Design Contract itself is public, so you can read every word before you add it.

01 / Principles

Principles and signature

System 03

  1. 01Achromatic chrome
  2. 02Content carries color
  3. 03Bold typographic scale

02 / Semantic colors

Light and dark roles

Light

  • Background
    oklch(1 0 0)The page canvas behind every surface.
  • Foreground
    oklch(0.145 0 0)Primary text and high emphasis symbols.
  • Card
    oklch(1 0 0)Grouped content and raised working surfaces.
  • Muted
    oklch(0.97 0 0)Subdued regions, secondary controls, and quiet fills.
  • Muted Foreground
    oklch(0.5 0 0)Supporting copy that remains readable.
  • Border
    oklch(0.922 0 0)Separators, control outlines, and structural rules.
  • Primary
    oklch(0.205 0 0)Primary actions, selection, and active emphasis.
  • Primary Foreground
    oklch(0.985 0 0)Content placed on the primary color.
  • Destructive
    oklch(0.55 0.21 27)Irreversible actions and critical errors.
  • Success
    oklch(0.5 0.13 155)Confirmed completion and healthy status.
  • Warning
    oklch(0.6 0.13 75)Caution that needs attention without blocking work.
  • Info
    oklch(0.55 0.12 230)Neutral guidance and informational status.
  • Ring
    oklch(0.44 0 0)Keyboard focus indication around interactive controls.

Dark

  • Background
    oklch(0.145 0 0)The page canvas behind every surface.
  • Foreground
    oklch(0.985 0 0)Primary text and high emphasis symbols.
  • Card
    oklch(0.205 0 0)Grouped content and raised working surfaces.
  • Muted
    oklch(0.269 0 0)Subdued regions, secondary controls, and quiet fills.
  • Muted Foreground
    oklch(0.708 0 0)Supporting copy that remains readable.
  • Border
    oklch(0.31 0 0)Separators, control outlines, and structural rules.
  • Primary
    oklch(0.985 0 0)Primary actions, selection, and active emphasis.
  • Primary Foreground
    oklch(0.145 0 0)Content placed on the primary color.
  • Destructive
    oklch(0.7 0.19 22)Irreversible actions and critical errors.
  • Success
    oklch(0.7 0.12 155)Confirmed completion and healthy status.
  • Warning
    oklch(0.78 0.12 75)Caution that needs attention without blocking work.
  • Info
    oklch(0.74 0.1 230)Neutral guidance and informational status.
  • Ring
    oklch(0.72 0 0)Keyboard focus indication around interactive controls.

03 / Typography

Role based type scale

A distinct point of view.

Display

3.5rem to 4.5rem · 500 · 1 line height · -0.04em tracking

Singular page statements and expressive product moments.

Visual foundations

Heading

2.25rem to 3.5rem · 500 · 1.15 line height · -0.025em tracking

Section hierarchy and important grouped content.

Clear hierarchy makes complex product work easier to understand.

Body

0.9375rem to 1rem · 400 · 1.6 line height · 0em tracking

Reading text, explanations, and form guidance.

EVALUATED DIRECTION

Label

0.6875rem to 0.75rem · 600 · 1.3 line height · 0.08em tracking

Compact labels, metadata, and interface wayfinding.

npx agentkogei@latest add

Code

0.6875rem to 0.75rem · 400 · 1.5 line height · 0em tracking

Commands, values, identifiers, and technical evidence.

04 / Spacing

Spacing scale

  • 2

    0.5rem · Tight icon and inline relationships.

  • 3

    0.75rem · Compact control internals and paired labels.

  • 4

    1rem · Related content within one component.

  • 6

    1.5rem · Default control and card rhythm.

  • 8

    2rem · Distinct groups within a section.

  • 12

    3rem · Major sections and page level separation.

  • 16

    4rem · Large media group and page section separation.

  • 24

    6rem · Largest focal transitions around media and hero regions.

05 / Layout and responsive behavior

Constraints that preserve hierarchy

Frame one focal subject at a time, use stark scale changes for hierarchy, and keep chrome subordinate to content.

Maximum 72rem · Reading width 72ch · Columns 1/6/12 · Gutters 1/1.5/2.5rem

  • Mobile

    320px and wider

    Use one content column and preserve source order.

  • Tablet

    768px and wider

    Introduce paired regions only when each remains independently readable.

  • Desktop

    1024px and wider

    Use the full grid while keeping reading lines constrained.

  • Zoom

    200% zoom

    Allow controls and content to wrap without clipping or overlap.

  • Reflow

    320px reflow

    Retain every action and meaning in a single logical flow.

06 / Radius, borders, and elevation

Surface geometry and depth

Radius

  • Subtle · 0.5rem · Small indicators and restrained detail.

  • Control · 0.625rem · Buttons, fields, and compact interactive surfaces.

  • Panel · 1.125rem · Cards, panels, and larger grouped regions.

  • Pill · 999rem · Buttons and standalone inputs that form one control group.

Borders

  • Hairline · 1px · Quiet dividers and table structure.

  • Default · 1px · Controls and ordinary surface boundaries.

  • Strong · 2px · Selected, focused, or strongly separated regions.

Elevation

  • Flat · Default surfaces separated by spacing or borders.

  • Raised · Temporary emphasis and movable content.

  • Overlay · Dialogs, menus, and content above the working plane.

07 / Controls

Buttons and links

Use stark value contrast and compact labels so actions remain clear around visual work. Underline destinations and keep them visually distinct from adjacent labels.
Button states
Default
Hover
Focus
Active
Disabled
Loading
Success
Error
Link states
Interactive actionsOpen contact sheet

Ready for local interaction.

08 / Fields

Forms and inputs

Keep fields sparse, labels explicit, and validation aligned to the same visual axis. Use hard edges, compact spacing, and labels that remain distinct from values.
Asset notes

Use an address that can receive the export notice.

09 / Containers

Cards and panels

Use strong scale shifts and clear edges to make the selected content unmistakable. Use panels for comparison, with rules and alignment carrying the hierarchy.
Selected frame
A focal card isolates one visual object and the minimum useful context around it.
Frame 042 · 4:3

Use strong scale shifts and clear edges to make the selected content unmistakable.

10 / Wayfinding

Navigation

Keep the selected view explicit with text, border, and programmatic current state.

11 / Data

Tables, lists, and data display

Use hard rules, stark alignment, and compact labels to make visual records comparable. Keep the comparison grid whole inside a labelled horizontal scroll region at narrow widths.
Frame inventory
FrameFormatState
Frame 0404:3Archived
Frame 0414:3Review
Frame 04216:9Selected

Selected frame details

  • Crop

    Wide focal composition.

    16:9
  • Sequence

    Third frame in the working set.

    03 of 12
  • Export

    Print ready monochrome output.

    Ready

12 / Feedback

Badges, alerts, and feedback states

Keep status terse, adjacent to the frame, and explicit about what changed. Combine each tone with a written state, distinct border, and recognizable symbol.
  • ArchivedThe frame is retained outside the active set
  • ReviewThe frame needs a visual decision
  • SelectedThe frame is in the active export
  • MissingThe source frame is unavailable
Feedback states
Loading

Loading frame inventory…

Empty

No frames are in this contact sheet.

Filtered empty

No frames match the selected format.

Error

Frame metadata could not be loaded. Try again locally.

Success

The selected frames are ready to export.

Disabled

Export is unavailable while a source frame is missing.

Destructive

Removing this frame changes the local sequence.

13 / Consequence

Dialogs and destructive actions

Frame the focused object clearly and keep the dialog actions compact. Keep the selected frame visible in the language and state how the sequence changes.

Inspect frame details

Review the selected frame metadata without leaving the contact sheet.

  • Escape closes inspection because no export or removal is in progress.
  • Return focus to the frame details control.

Frame 042

The frame will leave the local export sequence.

This specimen can restore the frame because it has no persistence.

Frame 042 remains available.

Inspect frame details

Review the selected frame metadata without leaving the contact sheet.

Remove Frame 042?

The frame will leave the local export sequence.

This specimen can restore the frame because it has no persistence.

13

Motion and reduced motion

Timing supports state changes and never starts without a Builder action.
Motion specimen
Ready to move

The specimen is ready and does not autoplay.

Motion timings

feedback
100 ms
transition
160 ms
spatial
240 ms

Use direct focal movement with restrained timing and an immediately legible end state.

Reduced motion

Remove translation and scaling while preserving an immediate labelled state change.

14

Accessibility guidance

Complete accessibility direction for the Design System Preview.
  • Semantics

    Use native landmarks, headings, controls, tables, lists, and status regions before adding ARIA.

  • Keyboard

    Keep every action reachable and operable in a logical source and tab order.

  • Focus

    Show a persistent high contrast focus indicator and restore focus after modal interactions.

  • Contrast

    Meet text, icon, control boundary, and state contrast in both supported color schemes.

  • Target size

    Provide targets at least 24 by 24 CSS pixels with adequate spacing between adjacent actions.

  • Zoom

    Preserve content and operation at 200 percent page zoom without overlap or clipping.

  • Reflow

    Reflow to a 320 CSS pixel viewport without two dimensional page scrolling.

  • Forced colors

    Retain boundaries, focus, selection, and status meaning when system colors replace authored colors.

  • Status communication

    Announce asynchronous and local state changes in named status or alert regions without relying on color.

Preview

The Design System Preview is a public visual and descriptive specimen of evaluated direction.

Design Contract

The complete Design Contract is the public raw Markdown installed into a Project.

Evaluation evidence

Evaluation metadata and raw evidence paths remain public so coverage can be inspected.

Read the methodology

Release 1.0

Release details

Release evidence

Public metadata for release 1.0.
Compatibility
React >=18 <20 · Next.js >=15 <17 · Tailwind >=4 <5 · shadcn/ui
Evaluation
Design System Evaluation passed · WCAG 2.2 Level AA reference implementation
Evidence coverage
  • 1440x900 · 390x844
  • Light · Dark · Reduced motion
  • Human review passed · Rights review passed
  • 3 agent generation runs
  • structure · accessibility · responsive overflow · color contrast
  • evaluation/report.json

Coverage

Required surfaces and system states.
  • Marketing
  • Authentication
  • Onboarding
  • Dashboard
  • Table
  • Form
  • Settings
  • States

Inside the Design Contract

Installation writes one root DESIGN.md and nothing beside it.
  • Interface principles, layout, and product surfaces
  • Semantic tokens and their definitions
  • Components, interaction states, and feedback
  • Motion and accessibility direction
  • Agent instructions and worked examples
  • A final validation checklist
  • React or Next.js, Tailwind CSS v4, and shadcn/ui implementation direction
Learn how Design Contracts direct future agent work

Design Contract and changelog

The complete agent direction for Release 1.0.

Release 1.0

Changelog

Initial Published Design System with complete cross-surface coverage and evaluation evidence.

Read Mono 1.0 Design Contract
View raw Design Contract